![]() Skate's multiplayer will have cooperative park-buildingįull Circle hasn't fully detailed what Skate's multiplayer will look like, aside from a passing mention during this dev video that it'll be "massive multiplayer." The one thing we do know about this MMO-style Skate experience is that it'll apparently feature "collabozones"-areas in the Skate's city of San Vansterdam where players can collaboratively build out a skate-park with each other in real time. Sort of like Skate's version of a private match that you can initiate on the fly. Throwdowns: User-initiated, customizable, competitive activities that you can place anywhere on the map.Community Events: Carnival game-like public activities meant to celebrate the spirit of the cherished Skate pastime of hurling your skater's aggrieved body around like a meaty sock puppet.An example given was that a Pop-Up might appear requiring players to cooperatively earn 50,000 points in an area. Pop-Ups: Dynamic, cooperative city events.Here, they rotate out regularly, so you've got a reliable set of new things to do Challenges: Bite-size, solo objectives like those in previous Skate games.Here's the four activity concepts Full Circle is currently working with: As you complete them, you'll earn rewards depending on the activity's difficulty, which increase in level from "Own It," to "Crush It," to "Shut It Down." In its Board Room series on YouTube, Full Circle listed four main types of activity concepts that they're working with for Skate. What will Skate's gameplay activities be like? If you're looking for more Skate, check in on the Skate YouTube channel, where Full Circle regularly uploads gameplay highlights from playtests. ![]() That build, some footage of which you can see on Twitter or on Reddit if you're so inclined, is from an even earlier version than what's shown in the Still Working On It video, and should be considered even less representative of what the game might look like. The game's still very much in its early stages, with the video describing itself as "pre-pre-pre-alpha gameplay." Gridboxes and untextured meshes abound here, but even so, seeing the fluidity and realistic motion of a Skate sequel with 2022 tech is a delight to look at.Īlso worth noting: shortly after the release of the Still Working On It video, Full Circle had to release a statement to acknowledge that a cracked version of an internal development build of the game had leaked into the wild. With this "Still Working On It" video, the Skate devs at Full Circle finally gave us a glimpse at the upcoming skating sequel, proving its development is still very much alive and kickflipping.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |